måndag 10 oktober 2016

Theme 5:2


Considering today’s technological environment and the culture of constant development, I am surprised how unclear design research is for the general public. 
I believe design research to be a crucial part of the progress of the modern world’s IT-dependent society, but it was not until we studied the theme this week that it became obvious to me that design research is not only aimed for the professional sphere – but also for the development of systems for daily use by ordinary people.

Ylva Fernaeus described during her lecture how an important part of the practices in design research is constructed in consideration of “real people”, in order to be able to understand the usability of new technology. The aim is to understand the practices of novel technology in “real settings” where experience and emotions can be evaluated. As Fernaeus put it: a system is not happening in isolation, there a social contexts, integration with other systems, various levels of skills among users, and personal ways of making use of a system. Looking at technology in a lab wont cause the same dynamic as in regular context. In order to understand technology and design in a social context design research usually contains a lot of different disciplines within one study, such as humanity, cultural- and social sciences.
I think this might be one of the reasons why design research has been overlooked as a separate discipline. 

During the seminar discussion the “issue” of mixed approaches within the field was raised in order to identify what distinguishes design research per se. Initially someone put design research in contrast to qualitative and quantitative methods, trying to highlight advantages and disadvantages, but as the discussion progressed it seemed to me that design research is not as much of a method as it is a process. In other words; design research do not have a particular structure in approaching a study object (which is related to Fernaeus and Ander Lundström who both adjusted their research gradually during the process of their studies), therefore instead of putting it in contrast to qualitative and quantitative method I described circumstances where these methods are applied during the process. Qualitative and quantitative studies can therefore be a part of the design research. In accordance to this, a fellow student suggested that it is the structure of design research which if the defining feature. I do agree with this statement, but considered how broad of a definition it is I would like to narrow it down by adding that it is the adjustable nature of the structure/process in design research, which distinguishes it from other disciplines.

This in turn brought into question another issue: is design research controlled or not? Especially considering how a lot of the data collected in the example studies of the week was based on observation and experiences.
I understand that it can be considered somewhat uncontrolled, but I think it is important to keep in mind that the circumstances/context surrounding these observations are structured in an specific/intended way. In addition to this, at different stages during the process, the conditions are adjusted in in order to continue the project forward in the desirable direction.

Finally, I think it is necessary to bring up the issue of replicability, as this has been a much-discussed topic during the week. Fernaeus initiated the issue with questioning whether it is not only possible – but is it meaningful?
In my last post I was quite sceptic to the replication on design research. Not only considering that technology is developing in a rapid pace, but also because people’s use, skills and circumstances are adapting at the same speed. I still stand by the same opinion. I believe there are techniques to replicate a study in some means, but this will cause a change in either system and context, or result.

By adjusting features in order to better suit modern systems, there is a possibility to generate somewhat similar conclusions – the system will however not have the same outline anymore. In contrast, the system/process can be kept, but this in turn causes a different result. Consequently, even if the study is indeed replicated in some terms, I think a lot of the newly generated research will lose it’s value and meaning. 

7 kommentarer:

  1. Yop,
    You are raising an interesting point by the statement of your fellow student and on the fact that this is rather open definition that doesn't really get the point of the adjusting part. I really like your definition, that makes exact words on my vision of things. And I totally agree that what makes qualitative research, qualitative research. But even though this is the heart of the qualitative research, when publishing a paper about this, you can't tell all the steps you have taken to arrive there. So this is a bit of a paradoxe. You are able to adjust it a lot of time in order to get the process right, but at the end, it's better if you dont mention all those steps in the paper otherwise you would lose the attention of the reader and that wouldn't make much sense ...

    And I stand by your opinion as well, we do evolve as well as the technology and our view on things change and modify over time. So redoing a experience after 10 years, should be considerate as a new experience ...

    Thank you for your reflection !

    SvaraRadera
  2. I think one of the main things that makes design research so interesting is the fact that the practices is very much constructed in consideration of real people. The importance of taking other settings into account, such as the social context, is in focus. I agree with you that design research should not be put in contrast to neither qualitative nor quantitative methods. Design research is more about a process and whether or not qualitative or quantitative methods are being used doesn’t matter that much. Thanks for a great reflection!

    SvaraRadera
  3. Your reflection on the topic is one of the best I have read so far. Your review on the lecture and that the aim of design research is to understand new technology and its use is quite spot on. Your own definition adds to that and helped me too to understand the placement of design research within the field of research a lot better.
    And lastly I could not agree more on your thoughts on replicability. It is possible to either replicate the research, or the results but not both.

    SvaraRadera
  4. Hello! Great reflection, thank you for that. You managed to highlight the importance of process rather than the approach or methods when it comes to design research, and I agree with you on this one. Another important question you raised was the uncontrollability, although I'm not sure if I quite understood what you meant with "uncontrolled" in this context. However, I'd like to discuss the issue here a bit further. Why should a study be considered any less controlled when the data is collected in an observation situation with well-structured boundary lines and study methods? "Controlling" as a verb even brings up the image of the researcher somehow limiting the situation and manipulating the results. I'm sure this is not what you meant, this is just a thought I had about design research and it's differing experimental nature when compared to more traditional fields in science.

    All in all, very interesting and thought-provoking blog posts! :)

    SvaraRadera

  5. I liked the way you made it clear that design research doesn't have to be put in contrast to neither quantitative nor qualitative research in order to me legitimized as a research form. With its key strength constituted by understanding the processes of things, I believe design oriented research to be a great way of acquiring new knowledge.

    Your notes on replicability are interesting and spot on - it is very hard to replicate a study perfectly, and perhaps this age of technology has made it harder than ever!

    SvaraRadera
  6. I agree with you that qualitative and quantitative methods are part of design research, in which sense it is somewhat similar to case study research, which is a method that makes use of methods. With regard to design research being controlled or not, if I understood you correctly, I think it's important to consider whether a RtD study aims at improving the design of something or studying human behaviour in relation to a design artefact. In Ylva's study, the setting was constructed in a certain way, and was in that sense, controlled, but I think she had little control over the behaviour displayed. Perhaps the setting set a frame for the behaviour, but what happened within that frame she had little control over. Thank you for the enlightening post!

    SvaraRadera
  7. You begin your text by writing that you perceive design research to be unclear to the general public. It would have been interesting if you had expanded your thoughts on that topic. The part where you describe why design research is valid for testing new technology in real life settings is interesting. I also like that you bring up the lack of dynamic in lab environments. If adding something more to your definition of design research, it would also be the use of artefacts. I like your reasoning about design research being controlled or uncontrolled – it raised some thoughts about how much the researcher actually knows or plans what to look for – or just encounter these topics as they occur. I perceived Ylva’s study to be more controlled than Anders’s study, it would be interesting to hear your thoughts on that subject.

    SvaraRadera